Unity 3D Environment Artist / Level Designer
Contract, Remote (Anywhere, Pacific Time)
Platform: PC (Steam) open world survival-crafting • Engine: Unity 6 URP
Hi! We’re Roboto Games—a venture-backed studio led by folks who previously shipped at PopCap and EA, with 10+ years’ experience each and games played by 65M+ players. Our mission: games that are good alone and great together.
Stormforge is a stylized open-world survival crafting game where players craft, build, fight, and harness epic magical storms to survive.
🌩️Check out Stormforge🌩️
Responsibilities
Design, build, set dress and polish stylized environments and Points of Interest in a procedurally generated world
Model and texture a wide variety of assets from modular building pieces to props, to “hero” assets that bring life to the world
Optimize models and props by creating LODs (Level of Detail) versions
Design and implement layouts that make sense for gameplay and take into account enemy AI limitations
Collaborate with concept, tech art, design, and engineering to maintain a cohesive style and solid runtime performance
Rapidly iterate in-engine, from blockout to shippable quality
Requirements
Strong portfolio of stylized game environments
2+ years building environment art (outstanding juniors considered with exceptional portfolios)
Hands-on and very comfortable with Unity
Expert with 3D programs (Maya, Blender, ZBrush)
Strong art fundamentals: shape language, color, composition, visual hierarchy for readability
Good sense of gameplay and level design
Nice to Haves
Light C# scripting for triggers, events, and effect hooks
Prior shipped game, ideally on PC/Console
Familiarity with survival crafting games
Contract Details
Start: February 2026 End: October 2026 (could be extended)
30 - 40 hours per week
Classification: Independent contractor; monthly invoicing; standard work-for-hire/IP assignment
Art tests: If requested, paid and scoped to ≤1 working day
Rate: based on experience and location; please include your expected hourly rate
Location: Remote (anywhere, team works on Pacific Time)
The Game You’ll be Working on
Stormforge is an open world survival crafting game where players will craft, build, fight, and harness epic storms to survive in a magical fantasy world
Premium game, launching on PC Steam
3rd person action/adventure game built in Unity
Real-time multiplayer co-op for 1 to 8 players
Why work with Roboto Games?
Be one of the core team members shaping a bold, cross-platform survival game
Your voice will be heard — you’ll have real ownership and impact on the player experience
Work with a friendly, talented, and diverse team of game industry veterans
Play a key role in both development and player-facing content
Flexible remote work (team works in Pacific Time)
Roboto Games Culture and Values
Have Fun
Define a vision, then test early and test often
Have the hard conversations when needed
We are high performers
Everyone on the team has a voice
Treat others like they want to be treated
Diversity is not just an afterthought, it’s part of who we are
Support a great remote experience
We’re not satisfied with the status quo
Take on big challenges
Make games that are fun and that our players love to play
Be transparent with our community
Address the core issues, not the loud voices
How To Apply
Please fill out the form to apply. https://forms.gle/RMzRFjmq3QxYqXTi6
We’re excited to meet you!